Old World Universal Event Pack
Last Updated: 27th June 2025
Welcome to the Karma Tabletop universal event pack for Warhammer: The Old World
This pack is dynamic and will updated whenever it is deemed relevant to do so. By constantly reviewing event packs in use across at both major and smaller events alongside our own tweaks and feedback we hope to create a pack that any new or experienced Tournament Organiser (TO) would be happy to use in their events, thus saving them time and energy that can be used to enhance other aspects of their events.
Feel free to use this pack as a template for your own events, or direct link to it.
Event specific information such as the event schedule and army size, these will be found wherever the Tournament Organiser (TO) has advertised their event, be it on the ticket page, social media event page or even within the description on the event organisation tool of their choice (Best Coast pairings, Longshanks etc)
This pack is ideally coupled with the Karma Tabletop Players Social Contract, a universal guideline for allowing a better standard of play at competitive events and design to help players take more ownership of their own and their opponents game quality.
Warhammer: The Old World is the property of Games Workshop and this pack is not sanctioned by Games Workshop or any of the Games Workshop staff.
This Pack is designed with the presumption both The Old World: Rule Book and The Old World: Matched Play Guide are in use during the event with no home brew rules in effect. For consistency between events we do not advise home brew rules and faq’s but if an event organiser is using home brew rules and faq’s then these will need to be clearly advertised to the players via the event specific information.
Army Choice
Players should select an army from one of the following races listed below.
Ravening Hordes
Orc & Goblin Tribes
Warriors of Chaos
Beastman Brayherds
Tomb Kings of Khemri
Forces of Fantasy
Kingdom of Bretonnia
Empire of Man
Dwarfen Mountain Holds
High Elf Realms
Wood Elf Realms
Legends (if allowed on the event specific information)
Skaven
Dark Elves
Vampire Counts
Ogre Kingdoms
Lizardmen
Daemons of Chaos
Chaos Dwarves
Please see your event specific info page for the points limit of your army list. Details for choosing your army can be found in the Army Composition section on p18 of the Warhammer The Old World: Matched Play Guide
For events using this pack please adhere to both the Grand Melee and Combined Arms sections when creating your list.
Modelling and Painting
It is up to the TO wether the event will allow unpainted models or if it is a painted models only event.
In the case of a painting requirement being enforced the minimum requirement would be for the army to be painted to a battle ready standard
Scenarios
Please see the event specific information for table size and scenarios that are to be played at your event. These may or may not include secondary objectives at the TO’s discretion
Scoring
Pages 10 & 11 of the Warhammer The Old World: Matched Play Guide cover how scoring is handled.
Some event software might not use the exact scoring software so the TO may decide to abide by that software scoring in order to facilitate a smoother running event. They will include this in the event specific information.
Pairings
Your opponent for your first game will be randomly determined.
Subsequent rounds will be organised using a swiss system where you will be paired randomly with another player on the same record.
In the rare event that you find yourself facing off against a player you have faced previously please inform your TO. As per the Matched Play Guide this may be unavoidable on the last round for the top tables.
Table Layouts and Terrain
The event specific information will explain what terrain maps will be used (if any)
Before each game please follow the rules for objective and terrain placement for the Pitched Battle you are playing. If you have any issues with terrain placement please ask a TO for assistance.
The rules for each terrain piece can be found in the Warhammer: the Old World rulebook. If the terrain is based then that base is used to define if a model is wholly on terrain.
Woods: For the purpose of defining the rules for woods, all woods on every table will be considered difficult terrain.
Get in Touch
If you feel like this pack is missing something please let us know, as we're constantly looking to raise the standard of our universal event packs and any input is welcome.
Please note that if your question is about a specific event, this should be sent directly to them and not us. They will have included their contact details on the event specific information that would have directed you to this pack.